Characters
Wednesday 18th Feburary

Designing of characters
After creating the initial set of characters for our game, I realized that the application I had been using wasn’t actually suitable for integration with Unity. This made it difficult to properly import and use the assets within the game engine, which would have caused problems later in development. Because of this, I decided to take a step back and do some more research into alternative tools and platforms that would better support Unity compatibility.

After exploring a few different options, I eventually found a new website that was much more appropriate for what I needed. It offered better features, improved export options, and overall worked more smoothly with Unity. Using this new platform, I decided not only to recreate my original characters but also to take the opportunity to further develop them. I refined their designs, added more detail, and experimented with new ideas to improve their overall appearance and personality. As a result, the characters became more polished and visually appealing, as well as more suitable for use within the game itself.
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